Gigabyte GV-3D1 Dual
nVIDIA 6600GT PCI-E Graphics Card Review (1)
Bluetooth 26 Dec 2004
US Pricing
UK Pricing
Benchmarks - 3Dmark2001SE
System Used
- Gigabyte K8NXP-SLI
- AMD FX-53 2.4GHz
- 1G Corsair CMX512-3200XL default CAS 2, 5-2-2
- Seagate Barracuda 7200.7 160GB ST3160827AS
- Gigabyte GV-NX66T128D NVIDIA driver 66.93
- Gigabyte GV-3D1 NVIDIA driver 66.93, 71.24
- WinXP+SP2
First we tested it using Futuremark 3Dmark2001SE.
We used the official 66.93 and the provided 71.24 drivers and compared the
difference in results.
As we can see, the dual GPU board doesn't
benefit that much using this old benchmark. Although the difference isn't that
much, there is still an increase of 7.5% compared to the single 6600GT GPU card
- GV-NX66T128D-3.
Detailed Test Results
3DMark Score
(3D marks) |
22247 |
|
21318 |
|
|
|
|
Game 1 - Car Chase - Low Detail
(FPS) |
283.5 |
|
285.1 |
|
|
|
Game 1 - Car Chase - High Detail
(FPS) |
98.7 |
|
97.2 |
|
|
|
Game 2 - Dragothic - Low Detail
(FPS) |
416.9 |
|
423.4 |
|
|
|
Game 2 - Dragothic - High Detail
(FPS) |
212.6 |
|
215.2 |
|
|
|
Game 3 - Lobby - Low Detail
(FPS) |
263.0 |
|
263.8 |
|
|
|
Game 3 - Lobby - High Detail
(FPS) |
126.5 |
|
127.0 |
|
|
|
Game 4 - Nature
(FPS) |
192.9 |
|
140.3 |
|
|
|
|
Fill Rate (Single-Texturing)
(MTexels/s) |
3779.9 |
|
3739.6 |
|
|
|
Fill Rate (Multi-Texturing)
(MTexels/s) |
7700.7 |
|
7066.6 |
|
|
|
|
High Polygon Count (1 light)
(MTriangels/s) |
131.3 |
|
138.9 |
|
|
|
High Polygon Count (8 lights)
(MTriangels/s) |
30.1 |
|
24.7 |
|
|
|
|
Environment Bump Mapping
(FPS) |
467.7 |
|
473.5 |
|
|
|
DOT3 Bump Mapping
(FPS) |
461.4 |
|
455.3 |
|
|
|
|
Vertex Shader
(FPS) |
288.0 |
|
291.8 |
|
|
|
Pixel Shader
(FPS) |
315.0 |
|
313.3 |
|
|
|
Advanced Pixel Shader
(FPS) |
541.3 |
|
191.8 |
|
|
|
|
Point Sprite Speed
(MSprites/s) |
81.8 |
|
69.8 |
|
|
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